Marvel Rivals Patch Notes 20260116Season 6
Published 14 January 2026
Patch 20260116 changed 49 values across 20 heroes — 16 buffs and 22 nerfs.
The multiverse keeps shifting! Heroes are smashing ceilings, rivalries are heating up, and new team-up surprises are about to turn the tide. Let's see who's coming out on top, who's getting a reality check!
Vanguard
- OfficialAngelaShielded Stance Shield Value350→300-14.3%
- OfficialCaptain AmericaVibranium Energy Saw cooldown8s→6s-25%
- OfficialDoctor Strangethe Maelstrom of Madness conversion ratio of Dark Magic to damage1.2→1.3+8.3%
- OfficialDoctor StrangeCloak of Levitation New Effect: Re-casting during use now interrupts the ability, preserves current movement speed, and allows for new movement input to change trajectory.
- OfficialEmma FrostSentience hits15/s→18/s+20%
- OfficialEmma FrostEnergy gained: Hero hits10/s→12/s+20%
- OfficialEmma FrostShield hits5/s→6/s+20%
- OfficialHulkIn Monster Hulk form, Hulk is now immune to launch and knockback effects.
- OfficialHulkHero Hulk Incredible Leap minimum charge time0.5s→04s+700%
- OfficialHulkmaximum charge time2s→1.7s-15%
- OfficialHulkIn Hero Hulk form, reduce Gamma Burst cooldown8s→6s-25%
- OfficialHulkprojectile Damage70→75+7.1%
Duelist
- OfficialBlack PantherGain 50% Damage Reduction during Bast's Descent (Ultimate Ability) startup animation.
- OfficialBlack PantherSpear Toss Damage45→50+11.1%
- OfficialBladeWhen wielding Hunter's Shotgun, Daywalker Dash New Effect: Slow enemies by 40% for 1.5s. Increase second hit damage20→50+150%
- OfficialBladepellets fired per round of Hunter's Shotgun12→11-8.3%
- OfficialBlade15→8-46.7%When wielding Ancestral Sword, Daywalker Dash New Effect: Remove Slow effect from enemies and apply 8% Healing Reduction per strike (32% total if all hit), for 3s. Reduce Damage from 15 to 8 per hit.
- OfficialBladepellets fired per round of Hunter's Shotgun from 12 to 11. Damage falloff now starts at 15m20m→15m-25%
- OfficialBlade40%→50%+25%Reduce pellets fired per round of Hunter's Shotgun from 12 to 11. Damage falloff now starts at 15m (was 20m); at 30m, damage drops to 50% of base (was 40%).
- OfficialDaredevilDevil's Throw single Projectile Damage32.5→30-7.7%
- OfficialDaredevil(total65→60-7.7%
- OfficialDaredevilFury gained from Devil's Latch when grappling a surface2→1-50%
- OfficialDaredevilDevil's Chain high damage range Damage80→75-6.2%
- OfficialIron FistDragon's Defense maximum duration1s→1.2s+20%
- OfficialIron Fistdamage of Jeet Kune Do's first four strikes30→35+16.7%
- OfficialNamorAquatic Dominion time for a single charge12s→10s-16.7%
- OfficialNamorEnhanced Monstro Spawn Damage11→12+9.1%
- OfficialNamorDamage17→18+5.9%
- OfficialNamordefault Monstro Spawn Health100→125+25%
Strategist
- OfficialCloak & DaggerDagger Storm Healing55/s→45/s-18.2%
- OfficialCloak & DaggerVeil of Lightforce & Terror Cape Adjustments: These 2 abilities now share charges, capped out at 2 with each taking 10s to recharge. After using either, both abilities enter a 2s cooldown.
- OfficialGambitBig Easy Impact Healing Amount per explosion25→15-40%
- OfficialGambitBridge Boost bounces on a single target are now set to a maximum of 2.
- OfficialGambit(total75→45-40%
- OfficialGambitRagin' Royal Flush's Healing75/s→55/s-26.7%
- OfficialInvisible Womanshield restoration rate after reclaiming42/s→34/s-19%
- OfficialInvisible WomanGuardian Shield healing to Invisible Woman50/s→25/s-50%
- OfficialInvisible WomanGuardian Shield value250→200-20%
- OfficialRocket RaccoonMovement Speed during Wild Crawl10m/s→8m/s-20%
Team-ups and other changes
- OfficialDeep Wrath (Hela - Namor)Tidal Dirge cooldown20s→30s+50%
- OfficialDeep Wrath (Hela - Namor)·Reduce Berserk state Undead Monstro Damage7→6-14.3%
- OfficialDeep Wrath (Hela - Namor)Undead Monstro Damage12→10-16.7%
- OfficialEver-Burning Bond (Human Torch - Spider-Man)This fiery partnership has been extinguished! Team-up removed!
- OfficialMr. Pool's Interdimensional Toy Box (Deadpool - Jeff the Land Shark)Jeff gains the Jeff's Cuddle Buddy ability through his Team-Up with Deadpool.
- OfficialMr. Pool's Interdimensional Toy Box (Deadpool - Jeff the Land Shark)As the Team-Up Anchor, Deadpool gains: Vanguard: +50 Health Duelist: +5% Damage Strategist: +5% Healing
- OfficialParker Power-Up (Peni Parker - Spider-Man)As the Team-Up Anchor, Peni Parker gains a Health increase of 50.
- OfficialParker Power-Up (Peni Parker - Spider-Man)Spider-Man unlocks the new Sticky Spider-Bomb ability through his team-up with Peni Parker.
- OfficialRocket Network (Rocket Raccoon - Peni Parker/Star-Lord)Peni Parker loses the Armored Spider-Nest ability she previously gained through her Team-Up with Rocket Raccoon.
- OfficialVibrant Vitality (Mantis - Groot/Loki)Deific Blessing ally Damage Boost effect25%→15%-40%
FAQ
- What changed in Marvel Rivals patch 20260116?
- Patch 20260116 made 49 balance changes across 20 heroes — 16 buffs and 22 nerfs.
- What are undocumented changes?
- Values that moved in the shipped game files but were not listed in the official patch notes. We extract the game data on every build and diff it against the previous one, so these surface automatically.
- When was Marvel Rivals patch 20260116 released?
- Version 20260116 was published on 14 January 2026.
Official patch notes: marvelrivals.com. All patch notes