Marvel Rivals Patch Notes 20260710Season 9
Published 8 July 2026
Patch 20260710 changed 116 values across 39 heroes — 43 buffs and 37 nerfs.
The cosmos is ever-expanding, and our balance team is working in overdrive! We're rolling out another massive wave of balance tweaks to Marvel Rivals. Hulk is seeing an adjustment to his irradiated muscles, Doctor Strange is reinforcing his mystic barriers, and our brand-new Regenerative Shields are officially entering the fray!
Vanguard
- OfficialAngelaRemove the Team-Up Anchor 100 Bonus Health.
- OfficialAngelabase Health450→350-22.2%
- OfficialCaptain AmericaRemove the Team-Up Anchor 100 Bonus Health. (Total Health reduced700→600-14.3%
- OfficialCaptain Americabase Health600→300-50%
- OfficialDevil Dinosaurthe reduced Ultimate Energy gain for enemies damaging or allies healing Devil Dinosaur35%→40%+14.3%
- OfficialDevil Dinosaurthe critical hit damage reduction provided by Prehistoric Plating (Passive)50%→60%+20%
- OfficialDevil Dinosaurbase Health750→850+13.3%
- OfficialDevil DinosaurRemove the Team-Up Anchor 100 Bonus Health.
- OfficialDoctor Strangebase Health575→650+13%
- OfficialDoctor Strangethe shield value of Shield of the Seraphim700→850+21.4%
- OfficialDoctor StrangeWhen Invisible Woman is selected as a Team-Up partner, Doctor Strange's Shield of the Seraphim gains an additional 150 shield value (Total 1000).
- OfficialDoctor StrangeRemove the Team-Up Anchor 100 Bonus Health.
- OfficialGrootbase Health700→850+21.4%
- OfficialGrootRemove the Team-Up Anchor 150 Bonus Health.
- OfficialHulkHeavy Blow Damage40→45+12.5%
- OfficialHulkthe energy cost of Hulk Smash! (Ultimate Ability)3400→3700+8.8%
- OfficialHulkRemove the Team-Up Anchor 100 Bonus Health. (Total Health reduced750→700-6.7%
- OfficialHulkbase Health650→400-38.5%
- OfficialPeni ParkerRemove the Team-Up Anchor 50 Bonus Health.
- OfficialRoguebase Health650→350-46.2%
- OfficialRogueAdd 225 Regenerative Shield (Total Health reduced650→575-11.5%
- OfficialRoguethe maximum bonus damage added to Southern Brawl at full energy90→75-16.7%
- OfficialRoguethe Damage Reduction provided during Defensive Stance60%→55%-8.3%
- OfficialThe ThingSlightly reduce the backswing animation time when using Clobberin' Time (Ultimate Ability) immediately following Battle Blitz or Embattled Leap.
- OfficialThe ThingBonus Health cap provided by Stone Haymaker100→150+50%
- OfficialThe ThingSlightly increase the vertical detection height of the anti-movement zone generated at the end of Yancy Street Charge to prevent Launched enemies from unexpectedly being able to use their movement abilities.
- OfficialThoron throw and increase the damage on return20→25+25%
- OfficialThorbase Health600→300-50%
- OfficialThorBonus Health provided upon hit50→75+50%
- OfficialThorSlightly increase the travel distance of an uncharged, quick-cast Storm Surge.
- OfficialThorthe damage of Hammer Throw45→50+11.1%
- OfficialVenombase Health675→500-25.9%
- OfficialVenomRemove the Team-Up Anchor 150 Bonus Health. (Total Health reduced825→750-9.1%
Duelist
- OfficialBlack CatIncrease maximum Fortune cap from 1,000 to 1,200.
- OfficialBlack CatRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialBlack Catbase Health275→150-45.5%
- OfficialBlack CatIncrease the odds of securing a high Fortune payout when using the Tablet of Destinies.
- OfficialBlack Pantherbase Health275→150-45.5%
- OfficialCyclopsRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialCyclopsOptic Blast single-hit damage25→21-16%
- OfficialCyclopsRicochet Force damage80→70-12.5%
- OfficialCyclopsthe cooldowns of Propulsion Burst and Optic Ascent12s→15s+25%
- OfficialDaredevilRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialDaredevilbase Health300→150-50%
- OfficialDeadpoolRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialDeadpoolRemove the Team-Up Anchor 50 Bonus Health.
- OfficialDeadpoolRemove Team-Up Anchor bonus 5% Healing Boost.
- OfficialDeadpoolbase Health450→500+11.1%
- OfficialDeadpool(standard)39→40+2.6%
- OfficialDeadpoolDual Desert Eagles - Vanguard single-shot damage34→36+5.9%
- OfficialDeadpool30%→35%+16.7%Deadpool In Your Area - Upgraded (Vanguard): Increase the Damage Reduction provided to allies from 20% to 25% and from 30% to 35% for Deadpool.
- OfficialElsa BloodstoneHelix Advance cooldown10s→11s+10%
- OfficialElsa BloodstoneDouble-Barrel Blaster ammo capacity8→12+50%
- OfficialElsa BloodstoneWhen Devil Dinosaur is selected as her Team-Up partner, increase Double-Barrel Blaster individual pellet damage4.5→5+11.1%
- OfficialHawkeye120m/s→130m/s+8.3%Slightly increase the damage scaling of Piercing Arrow while charging, though the maximum fully-charged damage remains unchanged. Increase Piercing Arrow's base projectile speed from 120m/s to 130m/s, and its maximum projectile speed from 180m/s to 195m/s.
- OfficialHawkeyeits maximum projectile speed180m/s→195m/s+8.3%
- OfficialHelaNightsword Thorn base damage70→80+14.3%
- OfficialHelaAdjust the damage falloff from starting at 18m and reducing to 70% at 30m to starting at 18m and reducing to 75% at 35m.
- OfficialHelaAstral Flock Adjustment: Hela can now fly freely in any direction while in Crow form.
- OfficialHelaRemove Team-Up Anchor bonus 15% Damage Boost.
- OfficialHuman TorchRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialIron ManArmor Overdrive is active, reduce the Repulsor Blast spell field damage65→60-7.7%
- OfficialIron ManRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialIron ManUnibeam (Armor Overdrive) damage190/s→180/s-5.3%
- OfficialIron Manthe spell field damage of a single-handed Repulsor Blast50→45-10%
- OfficialIron Manthe spell field damage of a dual-handed Repulsor Blast55→50-9.1%
- OfficialMagikAdd 125 Regenerative Shield. (Total Health increased250→275+10%
- OfficialMagikbase Health250→150-40%
- OfficialMoon KnightRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialMoon KnightCrescent Dart damage per hit23→25+8.7%
- OfficialMoon Knightthe energy cost of Hand of Khonshu (Ultimate Ability)2800→3100+10.7%
- OfficialPhoenixEndsong Inferno (Ultimate Ability) Explosion Damage140→150+7.1%
- OfficialPhoenixRemove Team-Up Anchor bonus 10% Damage Boost.
- OfficialPsylockeWhen Cloak & Dagger are selected as her Team-Up partners, increase Psionic Crossbow single-hit base damage13→14+7.7%
- OfficialPsylockebase Health250→150-40%
- OfficialPsylockePsionic Crossbow single-hit base damage12→13+8.3%
- OfficialPsylocke10→15+50%When Emma Frost is selected as her Team-Up partner, increase the Bonus Health granted to Psylocke upon hitting an enemy with Wing Shurikens from 10 to 15.
- OfficialScarlet WitchDark Seal can now be cast while Mystic Projection is active, though doing so will prematurely cancel the Mystic Projection.
- OfficialStar-Lordbase Health250→150-40%
- OfficialStar-LordRemove the 25 Bonus Health gained upon using Stellar Shift.
- OfficialStormWind Blade base damage55→60+9.1%
- OfficialStormRemove Team-Up Anchor bonus 5% Damage Boost.
- OfficialThe Punisher), and increase Deliverance single-hit damage by 0.5 (9.5→10+5.3%
- OfficialThe PunisherWhen Daredevil is selected as his Team-Up partner, increase Adjudication single-hit damage by 1 (19→20+5.3%
- OfficialThe PunisherAdjudication damage per hit20→19-5%
- OfficialThe PunisherDeliverance damage per hit10→9.5-5%
Strategist
- OfficialAdam WarlockCosmic Cluster projectile damage38→35-7.9%
- OfficialAdam WarlockWhen Ultron is selected as his Team-Up partner, increase Quantum Magic ammo capacity15→25+66.7%
- OfficialAdam Warlockbase Health250→275+10%
- OfficialCloak & Daggerthe lingering spell field healing20→25+25%
- OfficialCloak & DaggerLightforce Dagger direct-hit healing12→15+25%
- OfficialCloak & Daggerthe one-time healing amount of Veil of Lightforce45→50+11.1%
- OfficialCloak & DaggerDagger Storm healing output45/s→50/s+11.1%
- OfficialCloak & DaggerRemove Team-Up Anchor bonus 15% Healing Boost.
- OfficialGambitRemove Team-Up Anchor bonus 5% Healing Boost.
- OfficialGambitKinetic Cards single-hit healing output28→30+7.1%
- OfficialInvisible Womanthe healing on the return35→40+14.3%
- OfficialInvisible Womanthe healing provided by an outgoing Orb Projection45→50+11.1%
- OfficialInvisible WomanRemove Team-Up Anchor bonus 15% Healing Boost.
- OfficialLuna SnowRemove Team-Up Anchor bonus 15% Healing Boost.
- OfficialLuna SnowRemove the 10% Damage Boost from Number One Idol. Increase the Healing Boost10%→20%+100%
- OfficialLuna Snowthe Healing Boost provided to an attached ally via Idol Aura35%→40%+14.3%
- OfficialMantis12.5/s→17.5/s+40%When Adam Warlock is selected as her Team-Up partner, the Nature's Favor passive effect is enhanced. After casting Natural Anger (and ONLY while Natural Anger is active), increase her self-healing from 12.5/s to 17.5/s.
- OfficialMantisRemove Team-Up Anchor bonus 10% Healing Boost.
- OfficialMantisWhen Star-Lord is selected as her Team-Up partner, enhance the healing output of Healing Flower from 10 + 2.5% of target's max Health/s to 15 + 3% of target's max Health/s.
- OfficialRocket Raccoonthe energy cost of C.Y.A. (Ultimate Ability)4000→4300+7.5%
- OfficialRocket RaccoonRemove Team-Up Anchor bonus 5% Healing Boost.
- OfficialRocket Raccoonthe healing amount when a Repair Mode orb passes through an ally50→55+10%
- OfficialUltronthe area healing output of the Imperative: Firewall drones30/s→35/s+16.7%
- OfficialWhite FoxRemove Team-Up Anchor bonus 10% Healing Boost.
- OfficialWhite FoxSpirit Sanctuary cooldown12s→15s+25%
- OfficialWhite FoxUpon activating Kumiho Unleashed (Ultimate Ability), increase total Health900→1-99.9%
Team-ups and other changes
- OfficialGlobal ChangesStrategists: Reduce healing-to-energy conversion75%→60%-20%
- OfficialGlobal ChangesVanguards & Duelists: Reduce damage-to-energy conversion70%→55%-21.4%
- OfficialGlobal ChangesRegenerative Shields operate using the exact same logic as base Health. Any mechanic that relies on base Health (like percentage-based healing or percentage-based damage) will apply identically to Regenerative Shields. However, Regenerative Shields possess a powerful unique property: If you manage to avoid taking any damage for 5 seconds, your shields will automatically begin regenerating, fully recovering all chargeable shield points over the next 5 seconds! (For example, if you have a 300 Regenerative Shield pool, it recovers at 60/s. If you have a 150 Regenerative Shield pool, it recovers at 30/s.)
- OfficialGlobal Changesdamage-to-energy conversion75%→55%-26.7%
FAQ
- What changed in Marvel Rivals patch 20260710?
- Patch 20260710 made 116 balance changes across 39 heroes — 43 buffs and 37 nerfs.
- What are undocumented changes?
- Values that moved in the shipped game files but were not listed in the official patch notes. We extract the game data on every build and diff it against the previous one, so these surface automatically.
- When was Marvel Rivals patch 20260710 released?
- Version 20260710 was published on 8 July 2026.