Marvel Rivals Patch Notes 20260911Season 10
Published 10 September 2026
Patch 20260911 changed 131 values across 36 heroes — 61 buffs and 45 nerfs.
A new wave of adjustments is on the way. Scarlet Witch is weaving a completely new curse, Black Cat is tweaking her phantom-like finesse, Wolverine's rage is getting even sharper, and the entire Strategist roster is seeing a shift in how they generate Ultimate Energy.
Vanguard
- OfficialAngelathe maximum damage the illusions can take250→150-40%
- OfficialCaptain Americabase Health300→350+16.7%
- OfficialCaptain AmericaRemove Vibranium Energy Saw bounce damage falloff.
- OfficialCaptain AmericaVoltaic Union duration7s→10s+42.9%
- OfficialCaptain AmericaWhen selecting the Team-Up with Winter Soldier, slightly increase movement speed after using Stars Aligned.
- OfficialDevil DinosaurBleed damage0.75%→1.2%+60%
- OfficialDevil DinosaurPrimal Punishment projectile speed120m/s→150m/s+25%
- OfficialDevil DinosaurBleed duration stacked on enemies per Impact Beam hit0.5s→1s+100%
- OfficialDoctor StrangeWhen selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.
- OfficialDoctor StrangeDaggers of Denak projectile speed60m/s→80m/s+33.3%
- OfficialDoctor Strangeattack interval between casts0.9s→0.8s-11.1%
- OfficialEmma FrostCarbon Crush dash distance7m→8.5m+21.4%
- OfficialEmma Frostbase health650→675+3.8%
- OfficialEmma Frostthe range of Telepathic Pulse18m→20m+11.1%
- OfficialGrootBonus Health gained when awakening an Ironwood Wall40→50+25%
- OfficialMagneto(total single-shot damage reduced45→35-22.2%
- OfficialMagnetobase health650→600-7.7%
- OfficialMagnetoMetal Bulwark and Iron Bulwark Shield Value250→200-20%
- OfficialMagnetoMetallic Chaos cooldown12s→18s+50%
- OfficialMagnetoDuring Metallic Chaos, reduce Chaos Greatsword spell field damage40→35-12.5%
- OfficialMagneto(total single-strike damage reduced85→80-5.9%
- OfficialMagnetoEnhanced Effect: Reduce Mag-Cannon single projectile damage20→10-50%
- OfficialPeni ParkerEnhanced Effect: Reduce Cyber-Web Cluster firing interval0.2s→0.18s-10%
- OfficialPeni ParkerVibranium Mech cooldown20s→15s-25%
- OfficialPeni ParkerCyber-Web Cluster firing interval0.3s→0.25s-16.7%
- OfficialRogueEnergy consumption speed while Defensive Stance is active50/s→60/s+20%
- OfficialRoguethe Maximum Health gained when using Ability Absorption on a Vanguard125→150+20%
- OfficialRogueRegenerative Shield capacity250→275+10%
- OfficialRogueEnergy regeneration speed while Defensive Stance is inactive15/s→25/s+66.7%
- OfficialRogue(Increase Defensive Stance effect coverage rate23%→30%+30.4%
- OfficialThe Hoodbase health600→550-8.3%
- OfficialThe HoodMantle of Oblivion cooldown10s→12s+20%
- OfficialThe HoodAbyssal Veil Damage Reduction ratio against enemy projectiles35%→20%-42.9%
- OfficialThe HoodDamage to Bonus Health conversion during Demon of the End (Ultimate Ability)60%→50%-16.7%
- OfficialThe Hood3m→6m+100%When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood's bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.
- OfficialThe Thing115→103-10.4%Adjust Stone Haymaker damage from 55 + 10% target's maximum Health to 55 + 8% target's Maximum Health (When attacking a 600 Health enemy, damage is reduced from 115 to 103).
- OfficialThe ThingTwo-in-One cooldown15s→18s+20%
- OfficialThe Thingits duration10s→8s-20%
- OfficialThe Thingbase health750→725-3.3%
- OfficialThe ThingYancy Street Charge cooldown10s→12s+20%
- OfficialThe Thingspell field duration5s→4s-20%
- OfficialThorDivine Armory cooldown20s→15s-25%
- OfficialThorbase Health300→325+8.3%
- OfficialThordamage to enemies crossing the boundary after casting Lightning Realm40→50+25%
Duelist
- OfficialBlack CatFortune gained when hitting enemies150→125-16.7%
- OfficialBlack CatMovement Boost decay2s→3s+50%
- OfficialBlack CatWhen selecting the Team-Up with Black Panther, add New Effect: Upon hitting an enemy with the ability, gain 50 Fortune per enemy hit, capped at 100.
- OfficialBlack CatIncrease the volume of Black Cat's footstep sound effects.
- OfficialBlack CatFortune consumed to cast Phantom Pursuit300→250-16.7%
- OfficialBlack CatRemove the invincibility effect during Phantom Pursuit. New Effect: Now grants 50% Damage Reduction and Unstoppable while casting Phantom Pursuit.
- OfficialBlack CatHelmet of Hades duration2s→3s+50%
- OfficialBlack WidowRed Room Rifle Damage Falloff: Adjust maximum Damage Falloff at 40m75%→65%-13.3%
- OfficialBlack Widowthe energy cost of Assassin's Focus (Ultimate Ability)2800→3100+10.7%
- OfficialBladeEnhanced Effect: Increase the extra maximum stacks gained during Bloodline Awakening2→4+100%
- OfficialBladeWhen selecting the Team-Up with Captain America, Base Effect: Gain 2 additional maximum stacks of Bloodline Awakening.
- OfficialDeadpoolBonus Health gained when releasing The Ban Hammer (Ultimate Ability) and The Big Test (Ultimate Ability)200→300+50%
- OfficialDeadpoolDual Desert Eagles & Dual Desert Eagles - Upgraded Damage Falloff: Adjust maximum Damage Falloff at 30m50%→75%+50%
- OfficialDeadpoolUpgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
- OfficialDeadpoolhealing gained during The Ban Hammer and The Ban Hammer - Upgraded25/s→35/s+40%
- OfficialDeadpoolDeadpool In Your Area - Strategist and Deadpool In Your Area - Strategist Upgraded cooldown12s→10s-16.7%
- OfficialDeadpoolbase Health250→275+10%
- OfficialDeadpoolDual Desert Eagles - Duelist single shot damage38→42+10.5%
- OfficialElsa BloodstoneAdjust Monster-Piercer damage per shot from 13 + 0.8% of Maximum Health to 12 + 0.8% of Maximum Health.
- OfficialElsa BloodstoneBonus Health gained after casting Helix Advance and Ruthless Pursuit30→25-16.7%
- OfficialElsa BloodstoneSmoky Snare cooldown12s→15s+25%
- OfficialIron Fistthe fifth hit55→60+9.1%
- OfficialIron Fistthe energy cost of Living Chi (Ultimate Ability)3400→3100-8.8%
- OfficialIron FistEnhanced Effect: Increase the damage dealt to enemies by the enhanced second hit45→50+11.1%
- OfficialIron Fistthe Team-Up skill cooldown8s→12s+50%
- OfficialIron FistWhen selecting the Team-Up with The Thing, Iron Fist can now chain the existing Enhanced Effect follow-up after his first hit without needing The Thing present.
- OfficialIron Fistdamage for the first four strikes of Jeet Kune Do35→38+8.6%
- OfficialMagikEnhanced Effect: Reduce the Limbo Demon Health Boost100→25-75%
- OfficialMagikVoid Pentagram cooldown15s→20s+33.3%
- OfficialMagik(total Health reduced200→125-37.5%
- OfficialMister Fantasticdamage at 0 charge55→65+18.2%
- OfficialMister FantasticAfter entering the brawler stance, reduce Brawling Punch full charge time1s→0.75s-25%
- OfficialMister FantasticWhen selecting the Team-Up with The Thing, adjust Clobberin' Research Dept. to be a toggle ability, allowing Mister Fantastic to turn it on and off freely.
- OfficialNamorits single-hit damage5→5.5+10%
- OfficialNamorTrident of Neptune damage per shot75→80+6.7%
- OfficialNamorGamma Monstro cooldown30s→25s-16.7%
- OfficialNamorWhen selecting the Team-Up with Luna Snow, replace Namor's Monstro Spawn with Frozen Spawn. Damage remains the same, but the Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s.
- OfficialPsylockedamage per individual shuriken9→10+11.1%
- OfficialPsylockeWing Shurikens projectile speed120m/s→150m/s+25%
- OfficialPsylockeSlightly reduce Psionic Crossbow projectile spread.
- OfficialScarlet WitchChthonian Burst cast interval0.5s→0.4s-20%
- OfficialScarlet Witch(DPS to enemies increased160→200+25%
- OfficialScarlet WitchChaos Control damage85/s→75/s-11.8%
- OfficialScarlet WitchAdd New Passive Ability: When Scarlet Witch deals damage to enemies bearing a Chaos Mark, 25% of the damage converts into Bonus Health for herself, up to a cap of 50.
- OfficialScarlet WitchNew Ability - Scarlet Hex: Upon casting, Scarlet Witch unleashes a magic shockwave in a 20m long, 8m wide rectangular area in front of her, dealing 40 damage to enemies caught inside and applying a Chaos Mark.
- OfficialScarlet WitchAdjust Dark Seal effect: Instead of periodically stunning enemies within range, it will now only apply a stun effect upon the initial detonation, lasting 0.3s. While the Dark Seal spell field is active, it continuously deals 20/s damage and applies a 30% slow effect to enemies inside it. Simultaneously, the Dark Seal constantly applies Chaos Marks to enemies within the field.
- OfficialScarlet Witch50→80+60%Adjust Reality Erasure (Ultimate Ability): During the cast wind-up, continuously deal damage to enemies within a 15m radius, scaling up from 50 to 80 over 4s. Additionally, during this time, she has a small chance to be immune to incoming damage.
- OfficialScarlet WitchEnhanced Effect: Reduce healing received during Mystic Projection42/s→30/s-28.6%
- OfficialScarlet Witchmovement speed boost gained during Mystic Projection50%→35%-30%
- OfficialSpider-ManParker Power-Up cooldown15s→10s-33.3%
- OfficialSpider-ManAmazing Combo cooldown2s→1s-50%
- OfficialStar-LordBlaster Barrage damage75/s→80/s+6.7%
- OfficialStar-LordRegenerative Shield capacity100→125+25%
- OfficialStar-LordElement Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
- OfficialStar-Lordenergy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy18s→15s-16.7%
- OfficialWinter Soldierthe slow effect applied upon Tainted Voltage hitting an enemy35%→25%-28.6%
- OfficialWinter SoldierEnhanced Effect: Reduce Bonus Health generated by Ceaseless Charge70→55-21.4%
- OfficialWinter Soldiertime required for a single charge of Tainted Voltage5s→6s+20%
- OfficialWolverineSavage Claw base damage dealt per hit15→18+20%
- OfficialWolverinePercentage Damage dealt per Kinetic Claws hit for each point of Rage0.01%→0.012%+20%
- OfficialWolverineAdjust Bonus Health provided upon triggering Regenerative Healing Factor to be no longer affected by current Rage, standardizing to a flat 300 Bonus Health.
Strategist
- OfficialCloak & DaggerIn Cloak form, reduce the Vulnerable effect applied to enemies hit by Terror Cape28%→20%-28.6%
- OfficialCloak & DaggerFrozen Haven ice shield duration2.5s→2s-20%
- OfficialCloak & DaggerIn Dagger form, reduce the area healing provided after a Lightforce Dagger hits25→20-20%
- OfficialGambitWhen selecting the Team-Up with Magneto, adjust the Favorable Odds ability effect: it now only triggers a Launch effect once upon exploding against the environment or a character, removing the previous persistent Launch effect while the spell field is active.
- OfficialInvisible WomanOrb Projection healing on return45→40-11.1%
- OfficialInvisible WomanAdjust Veiled Step: For the first 1s after entering Invisible state, taking damage will no longer break stealth.
- OfficialJeff the Land SharkJoyful Splash healing amount130/s→140/s+7.7%
- OfficialJeff the Land Sharkprojectile damage25→30+20%
- OfficialJeff the Land SharkAqua Burst projectile speed100m/s→150m/s+50%
- OfficialJeff the Land SharkAfter casting It's Jeff! (Ultimate Ability), increase the healing pool's provided healing amount100/s→130/s+30%
- OfficialLokiAfter casting Deception, increase continuous self-healing during stealth20/s→30/s+50%
- OfficialLokiMystical Missile healing amount10→15+50%
- OfficialLuna Snowself-healing provided by Cryo Heart30/s→35/s+16.7%
- OfficialLuna SnowWhen selecting the Team-Up with White Fox, remove the self-cleanse effect applied when summoning the spirit fox.
- OfficialMantisWhen selecting the Team-Up with Star-Lord, reduce Healing Flower's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.
- OfficialMantisWhen selecting the Team-Up with Adam Warlock, increase Healing Flower's healing amount from 10 + 2.5% target's Maximum Health per/s to 12 + 3% target's Maximum Health per/s.
- OfficialMantisReduce the enhanced Healing Flower's healing from 15 + 3.5% target's Maximum Health per/s to 10 + 3.5% target's Maximum Health per/s.
- OfficialMantischarge time for a single Life Orb3s→4s+33.3%
- OfficialMantishealing field radius5m→8m+60%
- OfficialMantisIn the soul form, increase area healing provided5/s→30/s+500%
- OfficialUltronAdd New Effect: Post-cast, it provides Ultron with a continuous 20/s self-heal effect lasting for 3s.
- OfficialUltronAfter casting Imperative: Firewall, reduce Bonus Health provided to Ultron65→40-38.5%
- OfficialUltronBonus Health provided to nearby allies50→40-20%
- OfficialWhite FoxYeowoo Guseul direct hit healing amount50→55+10%
- OfficialWhite FoxDuring Fox Form Awakening, increase the healing provided by the surrounding healing field35→40+14.3%
- OfficialWhite Foxbounce hit healing35→40+14.3%
FAQ
- What changed in Marvel Rivals patch 20260911?
- Patch 20260911 made 131 balance changes across 36 heroes — 61 buffs and 45 nerfs.
- What are undocumented changes?
- Values that moved in the shipped game files but were not listed in the official patch notes. We extract the game data on every build and diff it against the previous one, so these surface automatically.
- When was Marvel Rivals patch 20260911 released?
- Version 20260911 was published on 10 September 2026.
Official patch notes: marvelrivals.com. All patch notes